AI Insights · Timothy · April 2024
Top 5 Slime Games on Android in Finland: Q1 2024
In Q1 2024, the top slime games on Android in Finland showed varied performance with notable trends in downloads, revenue, and active users.
In Q1 2024, the top slime games on the Android platform in Finland demonstrated interesting trends in downloads, revenue, and active users. Here's a closer look at how these apps performed over the quarter.
Super Slime - Black Hole Game from Supercent, Inc. saw a significant increase in weekly downloads, peaking at around 1.8K during the week of February 19. The game also experienced a steady rise in weekly revenue, reaching approximately $7 in the same period. Active users increased notably, from 1.6K at the start of January to a peak of 4.4K in mid-February, before settling to around 3K by the end of March.
Super Slime Simulator: DIY Art by Dramaton had a moderate but consistent performance in terms of downloads, with weekly figures ranging between 111 and 220. The number of active users showed a slight overall increase, starting at 1K and ending the quarter at nearly 1K, with a peak of 1.1K in mid-February.
Bruno - My Super Slime Pet, another title from Dramaton, had a gradual increase in downloads, starting from 7 in mid-January and reaching up to 196 by mid-February. The app's active user base also grew steadily from 72 at the beginning of the quarter to 643 by the end of March.
My Talking Slimy: Cat Friends by Pixeland OU showed a varied trend in weekly downloads, with the highest being 236 at the start of January and the lowest at 23 in mid-March. Revenue peaked at $78 in the week of January 22. Active users fluctuated but remained relatively stable, averaging around 300 to 400 throughout the quarter.
Lastly, Fluid - Trippy Stress Reliever by DoGreat Technologies had minimal activity with only a few downloads each week and no reported revenue.
For more detailed insights and data, visit Sensor Tower.